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	<title>Comments on: Second Life or Get-A-Life?</title>
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	<description>web 2.0, blogs and social media</description>
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		<title>By: Cloudy Thinking &#187; Blog Archive &#187; Second Life and Advergaming</title>
		<link>http://twopointouch.com/2006/websites/second-life-or-get-a-life/comment-page-1/#comment-1798</link>
		<dc:creator>Cloudy Thinking &#187; Blog Archive &#187; Second Life and Advergaming</dc:creator>
		<pubDate>Wed, 08 Nov 2006 15:22:24 +0000</pubDate>
		<guid isPermaLink="false">http://twopointouch.com/2006/11/03/second-life-or-get-a-life/#comment-1798</guid>
		<description>[...] Kent Newsome points to Ian Delaney&#8217;s article about Second Life, where I learned a new term: Advergaming. [...]</description>
		<content:encoded><![CDATA[<p>[...] Kent Newsome points to Ian Delaney&#8217;s article about Second Life, where I learned a new term: Advergaming. [...]</p>
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		<title>By: Ian Delaney</title>
		<link>http://twopointouch.com/2006/websites/second-life-or-get-a-life/comment-page-1/#comment-1649</link>
		<dc:creator>Ian Delaney</dc:creator>
		<pubDate>Mon, 06 Nov 2006 10:22:43 +0000</pubDate>
		<guid isPermaLink="false">http://twopointouch.com/2006/11/03/second-life-or-get-a-life/#comment-1649</guid>
		<description>My understanding is that SL has historically had a very large share of developers and web designers - there&#039;s a (lengthy) presentation by the SL team to Google from a few months ago here:
http://video.google.com/videoplay?docid=-5182759758975402950</description>
		<content:encoded><![CDATA[<p>My understanding is that SL has historically had a very large share of developers and web designers &#8211; there&#8217;s a (lengthy) presentation by the SL team to Google from a few months ago here:<br />
<a href="http://video.google.com/videoplay?docid=-5182759758975402950" rel="nofollow">http://video.google.com/videoplay?docid=-5182759758975402950</a></p>
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		<title>By: Antony Mayfield</title>
		<link>http://twopointouch.com/2006/websites/second-life-or-get-a-life/comment-page-1/#comment-1531</link>
		<dc:creator>Antony Mayfield</dc:creator>
		<pubDate>Sat, 04 Nov 2006 13:49:45 +0000</pubDate>
		<guid isPermaLink="false">http://twopointouch.com/2006/11/03/second-life-or-get-a-life/#comment-1531</guid>
		<description>SL is adding to the genre and opening up to a lot more people the concept of online worlds. The reason is simple: there&#039;s no Middle Earth folklore signifiers that mark it out to them as exclusive to hard-core geeks. The SL trick is to make the online world a  blank canvas.</description>
		<content:encoded><![CDATA[<p>SL is adding to the genre and opening up to a lot more people the concept of online worlds. The reason is simple: there&#8217;s no Middle Earth folklore signifiers that mark it out to them as exclusive to hard-core geeks. The SL trick is to make the online world a  blank canvas.</p>
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		<title>By: Ian Delaney</title>
		<link>http://twopointouch.com/2006/websites/second-life-or-get-a-life/comment-page-1/#comment-1502</link>
		<dc:creator>Ian Delaney</dc:creator>
		<pubDate>Fri, 03 Nov 2006 18:38:11 +0000</pubDate>
		<guid isPermaLink="false">http://twopointouch.com/2006/11/03/second-life-or-get-a-life/#comment-1502</guid>
		<description>Thing is, &quot;advergaming&quot; (thank you for my new word this week!) has been established for a long time as part of the product placement industry. There are agencies in London (and elsewhere, I assume) who specialise in the stuff.

Is SL really adding to that, or is it a distraction?</description>
		<content:encoded><![CDATA[<p>Thing is, &#8220;advergaming&#8221; (thank you for my new word this week!) has been established for a long time as part of the product placement industry. There are agencies in London (and elsewhere, I assume) who specialise in the stuff.</p>
<p>Is SL really adding to that, or is it a distraction?</p>
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		<title>By: Chris Lake</title>
		<link>http://twopointouch.com/2006/websites/second-life-or-get-a-life/comment-page-1/#comment-1500</link>
		<dc:creator>Chris Lake</dc:creator>
		<pubDate>Fri, 03 Nov 2006 16:51:46 +0000</pubDate>
		<guid isPermaLink="false">http://twopointouch.com/2006/11/03/second-life-or-get-a-life/#comment-1500</guid>
		<description>Headline works well for me Ian ;  )

Thanks for the shout.</description>
		<content:encoded><![CDATA[<p>Headline works well for me Ian ;  )</p>
<p>Thanks for the shout.</p>
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